[INCLUDE: motec_cluster.ini]

[DATA] 
DISABLE_LIGHTSINI = 1

[REFLECTIONS_FX]
SKIP_GBUFFER = glass_under_refracting

;---------------------///Magic///---------------------
[INCLUDE: common/materials_interior.ini]

[Material_Velvet_v2] ; Dash Alcantara
Materials= int_alcantara
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.35
DetailScale = 90
BrightnessAdjustment = 0.03
ClothSheenColor = 1, 1, 1

[Material_Velvet_v2] ; Steer Alcantara
Materials = steer_alcantara
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.35
DetailScale = 19
BrightnessAdjustment = 0.03
ClothSheenColor = 1, 1, 1

[Material_Velvet_v2] ; 12 Clock
Materials= steer_12
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.35
DetailScale = 19
BrightnessAdjustment = 0.3
ClothSheenColor = 1, 1, 1

[Material_Velvet_v2] ; Seat Alcantara
Materials= seats_alcantara
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.35
DetailScale = 20
BrightnessAdjustment = 0.03
ClothSheenColor = 1, 1, 1

[Material_Carbon] seat_carbon
Materials = seats_leather
DetailScale = 500
BrightnessAdjustment = 0.30
ClearCoatF0 = 0.05

[Material_Metal_v2] Alu
Materials = engine_alu, int_alu, seats_alu
BrightnessAdjustment = 0.15
DetailScale = 0.8
Metalness = 0.15
Reflectance = 0.2
LocalReflectionsSharpness = 0.1

[Material_InteriorPBRDetail] Interior and Rollcage
Materials= int_color_1, int_color_2, int_paint, int_rollcage_paint, int_rollcage_welds_color, steer_color_1, steer_color_2, steer_paint
Metalness = 0.05
Reflectance = 0.15
BrightnessAdjustment = 0.3
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 2
Smoothness = 0.5

[Material_Plastic_v2] ; Plastic
Materials = plastic, susp_plastic, tails_plastic, engine_plastic, r_plastic, int_plastic, seats_plastic
BrightnessAdjustment = 0.08
DetailScale = 100
DetailTextureBlur = 1
DetailNormalBlend = 1
LocalReflectionsSharpness = 0.1
Reflectance = 0.15

[Material_Plastic_v2] ; Plastic Color
Materials = Material__98, brake_leds, engine_filters, plastic_rgh_2F0000FF, screw_01, gls_windsheild_3459C9FF, metal_ClearCoat_women_2F0000FF, plastic_rgh_012520FF, rotor_drilled_001, r_filter, int_light_plastic, int_plastic_2, pedal_plastic_nm
BrightnessAdjustment = 0.2
DetailScale = 100
DetailTextureBlur = 1
DetailNormalBlend = 1
LocalReflectionsSharpness = 0.1
Reflectance = 0.15

[Material_Metal_v2] Chrome
Materials = rims_chrome_barell, chrome_out, chrome_lines, susp_chrome, hoodliner_chrome, h_chrome, tails_chrome, engine_chrome, radiator, weld_chrome, r_welds_chrome, r_chrome, int_chrome, out_alu
BrightnessAdjustment = 0.25
DetailScale = 10
Metalness = 0.5
Reflectance = 0.3
LocalReflectionsSharpness = 0.1

[Material_InteriorPBRDetail] PBR Stufff
Materials=  rim_sticker, susp_dark, engine_black, r_black, int_black, plastic_smooth1234567, plastic_SGL_040693FF, plastic_smooth12, tube_nm, seatbelt_color_2, Material #14, seats_black, steer_stich 
Metalness = 0.01
Reflectance = 0.1
BrightnessAdjustment = 0.2
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 2
Smoothness = 0.5

[Material_Carbon] int carbon
Materials = int_carbon, seats_carbon
DetailScale = 1200
BrightnessAdjustment = 0.30
ClearCoatF0 = 0.15

[Material_Carbon] carbon
Materials = carbon_out, liner_carbon, h_carbon, tails_carbon, engine_carbon, r_carbon, r_wires, engine_wires
DetailScale = 900
BrightnessAdjustment = 0.30
ClearCoatF0 = 0.15

[Material_Aluminium_v2] Lights
Materials = angel_eyes
Smoothness = 0.05
Metalness = 1
Reflectance = 2
BrightnessAdjustment = 0.35
CubemapReflectionBlur = 0
PROP_22=pbReflectionBlurEnv, 0
HasDetailNormals=1
MaskPass = 10.5



;---------------------///Paint///---------------------
[INCLUDE: common/materials_carpaint.ini]

CarPaintMaterial = car_paint, rim_color, rim_hw, Endless_calipers, black_out, front_bash_bar, susp_color, susp_color_1, springs_color, hood_help_paint, engine_bash_bar, engine_bay_color, engine_color_1, engine_color_2, welds_color, r_welds_bash_bar, r_bash_bar_color, r_color_1, r_color_2, r_paint
CarPaintVersionAware = 2
DisableDev = 1

[Material_CarPaint_Metallic]
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.45 ; compensates for ambient specular
ColoredSpecular = 0.9
ClearCoatThickness = 0.09
SpecularBase = 2, 40
SpecularMult=0.3
FlakesK = 0.3
NormalsMode = BASIC

;---------------------///Glass///---------------------

[INCLUDE: common/materials_glass.ini]

[Material_Glass] ext_glass 
Materials = glass_out 
ThicknessMult = 3.5
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 5
FilmIOR=3
;---------------------///refracting and light///---------------------
[INCLUDE: common/selflighting.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: common/no_popup_lights.ini]

[EXTRA_FX_EMISSIVE_...] EXTRA FX Lights  
MESHES = high_beams
RANGE = 0.08
COLOR = 190, 190, 210, 0.2
DIRECTED = 1
LAG=0.6

[EXTRA_FX_EMISSIVE_...] EXTRA FX Motec
MESHES = motec_logo,  motec_data_displey, stickers
RANGE = 0.1
COLOR=1,1,1, 0.05
DIRECTED = 1 
EXTERIOR_ONLY = 0 
LAG=0.6

[EMISSIVE_BRAKE_0]
NAME=lights_red_nm
COLOR=100, 30, 0, 5
FALLBACK_HEADLIGHTS_COLOR=100, 30, 0, 1,5
CAST_LIGHT=1
LAG=0.5
SIMULATE_HEATING=1
LOCATION=REAR

[EMISSIVE_BRAKE_1]
NAME= BRAKE_LEDS
COLOR=100, 0, 0, 50
CAST_LIGHT=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR

[EMISSIVE_REVERSE_...] ; Reverse Lights
NAME = reverse_pure_nm   
COLOR = 20, 20, 32, 15       
LAG = 0.4                   
SIMULATE_HEATING = 1
CAST_LIGHT=1        	
LOCATION = REAR             
ACT_AS_HEADLIGHTS = 1  

[EMISSIVE_LIGHT_...] 
NAME= angel_eyes
COLOR=150,150,150, 0.5
LAG=0.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_...] 
NAME= h_refracting
COLOR=150,150,150, 0.5
LAG=0.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[REFRACTING_HEADLIGHT_0]
SURFACE = h_refracting
INSIDE = angel_eyes, h_chrome, glass_under_refracting

[REFRACTING_HEADLIGHT_0]
ABSORPTION = 0
AMBIENT_MULT = 0.23
BASE_EMISSIVE_K = 0.06
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 4
BULB_REFLECTION_K = 0
CUSTOM_BULB_0 = 0.5,0.468,0.15,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 0
DIFFUSE_MAP_MULT = 0
DIRECTION = -4.999965e-06,0,-1
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 0.41
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.3
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000008,0,-5e-06
MIRROR_POS = 0.000549,9e-06,-0.000122
NM_SHARE_EXT = 1
NM_SHARE_INT = 0
ORIGIN = 0.576,0.474,1.992798
RADIUS = 0.085800014
REFLECTIVENESS_DIFFUSE_MULT = 2
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.92
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_1]
SURFACE = blinkers_orange_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_1]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.695,0.503,0,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = -0.020065475,0.025096048,0.9994877
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.95
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0.41439497,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.682,0.566,-2.613
RADIUS = 0.10160018
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.2
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_2]
SURFACE = tails_red_brakes
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_2]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.5,0.523,0,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 6.66
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.581,0.566,-2.613
RADIUS = 0.08990018
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.2
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_3]
SURFACE = lights_red_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_3]
ABSORPTION = 0.011
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.5,0.523,0.216,1
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.04
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.35
NM_SHARE_INT = 0
ORIGIN = 0.489,0.566,-2.613
RADIUS = 0.08650001
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.2
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_4]
SURFACE = fog_red_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_4]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.695,0.503,0,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.95
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.368,0.561,-2.613
RADIUS = 0.09610002
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.5
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_5]
SURFACE = reverse_pure_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_5]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.428,0.68,0.069,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.815,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.95
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0.9999,0.9999
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.363,0.595,-2.613
RADIUS = 0.08700006
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.2
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_6]
SURFACE = orange_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_6]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.695,0.503,0,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = -0.020065475,0.025096048,0.9994877
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.95
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0.41439497,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.682,0.566,-2.613
RADIUS = 0.10160018
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_7]
SURFACE = red_nm
INSIDE = tails_chrome

[REFRACTING_HEADLIGHT_7]
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.2
BULB_REFLECTION_K = 0.33
CUSTOM_BULB_0 = 0.5,0.523,0,0
CUSTOM_BULB_1 = 0.294,0.503,0,0
CUSTOM_BULB_2 = 0.901,0.503,0,0
CUSTOM_BULB_3 = 0.123,0.503,0,0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 6.66
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0,0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 20
INNER_SPECULAR_EXP = 1000
IOR = 2.21
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.7
NM_SHARE_INT = 0
ORIGIN = 0.46,0.566,-2.613
RADIUS = 0.20820014
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1
---------------------------Key Pad by @ssofficially----------------------------------

[EMISSIVE_...] white logos on
INPUT=HEADLIGHTS
NAME= stickers, GEO_Cockpit_HR_SUB9
COLOR=1,1,1,8
CAST_LIGHT=1 
LAG=0.7

[EMISSIVE_...] green lights on
INPUT=HEADLIGHTS
NAME= green_lights_on
COLOR=0,25,0,1
LAG=0.3

[EMISSIVE_...] red lights on
INPUT=HEADLIGHTS
NAME= red_lights_on
COLOR=25,0,0, 1
LAG=0.3

[EMISSIVE_...] green lights always on
BIND_TO=FUEL
INPUT_THRESHOLD=15  
INPUT_THRESHOLD_INVERSE=1
NAME= green_lights_always_on
COLOR=0,25,0,1
LAG=0.3

[EMISSIVE_LIGHT_...] orange flashing light
NAME= orange_lights_flashing
BIND_TO=FUEL
INPUT_THRESHOLD=15  
INPUT_THRESHOLD_INVERSE=1
COLOR=5,5,0, 2
BLINKING_PATTERN = (|0 = 0|0.5 = 0|0.542 = 0|0.583 = 1|0.625 = 0|0.667 = 0|0.708 = 0|0.75 = 1|0.792 = 0|0.833 = 0|0.875 = 0|0.917 = 0|0.958 = 0|1 = 0|)
BLINKING_DURATION = 1.0
LAG=0.0

[EMISSIVE_LIGHT_...] green flashing light
NAME= green_lights_flashing
BIND_TO=FUEL
INPUT_THRESHOLD=15  
INPUT_THRESHOLD_INVERSE=1
COLOR=0,25,0,1
BLINKING_PATTERN = (|0 = 0|0.5 = 0|0.542 = 0|0.583 = 1|0.625 = 0|0.667 = 0|0.708 = 0|0.75 = 1|0.792 = 0|0.833 = 0|0.875 = 0|0.917 = 0|0.958 = 0|1 = 0|)
BLINKING_DURATION = 1.0
LAG=0.0

[EMISSIVE_LIGHT_...] red flashing light
NAME= red_lights_flashing
BIND_TO=FUEL
INPUT_THRESHOLD=15  
INPUT_THRESHOLD_INVERSE=1
COLOR=25,0,0, 1
BLINKING_PATTERN = (|0 = 0|0.5 = 0|0.542 = 0|0.583 = 1|0.625 = 0|0.667 = 0|0.708 = 0|0.75 = 1|0.792 = 0|0.833 = 0|0.875 = 0|0.917 = 0|0.958 = 0|1 = 0|)
BLINKING_DURATION = 1.0
LAG=0.0 

;---------------------///Wipers///---------------------

[WIPERS_TRACE_...]
SURFACE = 
WIPERS = 

;---------------------///Animations///---------------------



[ANIMATION_...] Hood Animation
INPUT = EXTRA_A            
FILE = hood.ksanim     
TIME = 1.0                  
INPUT_AS_PROGRESS = 0       
LOOP_WHILE_ACTIVE = 0                                                               
LOOP_KEEP_UNTIL_DONE = 1                               
TICK_TOCK_MODE = 0                                      
AFFECTS_INTERIOR_SHAPE = 1  

[ANIMATION_...] Trunk Animation
INPUT = EXTRA_B            
FILE = trunk.ksanim   
TIME = 1.0                  
INPUT_AS_PROGRESS = 0       
LOOP_WHILE_ACTIVE = 0                                                               
LOOP_KEEP_UNTIL_DONE = 1                               
TICK_TOCK_MODE = 0                                      
AFFECTS_INTERIOR_SHAPE = 1  

[ANIMATION_...] Left Door Animation
INPUT = EXTRA_C            
FILE = car_door_l.ksanim   
TIME = 1.0                  
INPUT_AS_PROGRESS = 0       
LOOP_WHILE_ACTIVE = 0                                                               
LOOP_KEEP_UNTIL_DONE = 1                               
TICK_TOCK_MODE = 0                                      
AFFECTS_INTERIOR_SHAPE = 1 

[ANIMATION_...] Right Door Animation
INPUT = EXTRA_D           
FILE = car_door_r.ksanim   
TIME = 1.0                  
INPUT_AS_PROGRESS = 0       
LOOP_WHILE_ACTIVE = 0                                                               
LOOP_KEEP_UNTIL_DONE = 1                               
TICK_TOCK_MODE = 0                                      
AFFECTS_INTERIOR_SHAPE = 1  

[EMISSIVE_EXTRA_E_...] Hood Remove
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME = hood_chrome, hood_chrome_lines, hood_carbon, hood_paint, hood_liner_carbon_in, hood_liner_chrome, hood_liner_help_paint
COLOR=0,0,1,1         
OFF_COLOR = 0,0,0         
LAG = 0.01                  
SIMULATE_HEATING = 0      
LOCATION =FRONT             
ACT_AS_HEADLIGHTS = 0       
TOGGLE_VISIBILITY=1	
TOGGLE_VISIBILITY_INVERSE=1
 

[EMISSIVE_EXTRA_F_...] Wing Remove
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME = wing_carbon, wing_paint
COLOR=0,0,1,1         
OFF_COLOR = 0,0,0         
LAG = 0.01                  
SIMULATE_HEATING = 0      
LOCATION =FRONT             
ACT_AS_HEADLIGHTS = 0       
TOGGLE_VISIBILITY=1	
TOGGLE_VISIBILITY_INVERSE=1


;---------------------///Exhaust and Audio stuff///---------------------

[EXHAUST_FLAMES]
ANTILAG=1.0
ANTILAG_DELAY=0.02
ANTILAG_INTENSITY=14
ANTILAG_INTERVAL_MAX=10.0
ANTILAG_INTERVAL_MIN=0.0
ANTILAG_TURBO_THRESHOLD=0.4
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0
DISCHARGE_DELAY=0.02
DISCHARGE_DURATION=0.2
DISCHARGE_INTENSITY=1
DISCHARGE_PROBABILITY=1
DISCHARGE_RPM_THRESHOLD_MAX=8500
DISCHARGE_RPM_THRESHOLD_MIN=8600
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=60
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=0.4
FLAT_SHIFT_RPM_THRESHOLD=7000
LIMITER=8210
LIMITER_DELAY=0.0
LIMITER_INTENSITY=1
LIMITER_RPM_THRES

[AUDIO_VOLUME]
ENGINE_EXT =1.0
ENGINE_INT = 1.0
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 2.0
HORN = 4.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRANSMISSION = 1.0
LIMITER= 1.0
TURBO = 5.0  

[AUDIO_PITCH]
ENGINE_EXT = 1.0
ENGINE_INT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0

;---------------------///Brake and Tyre fx///---------------------

[BRAKEDISC_FX_FRONT]
ACTIVE=1
DISC_INTERNAL_RADIUS=0.115
DISC_RADIUS=0.15
GLOW_OFFSET=0.9

[BRAKEDISC_FX_REAR]
ACTIVE=1
DISC_INTERNAL_RADIUS=0.115
DISC_RADIUS=0.15
GLOW_OFFSET=0.9

[BRAKEDISC_FX]
CERAMIC=0
CARVED=0
CARVED_FREQUENCY=10
ALPHA_MASK=0.0, 0.3
LUMINOCITY_MASK=0.15, 0.2
OVERRIDE_NORMAL_MAP=0

DEBUG = 0
WEAR_FORCE = 0.65
;GLOW_FORCE = 0.8

[TYRES_FX_FRONT]
COOKTORRANCE_FRESNEL_REFLECTANCE=0.2
COOKTORRANCE_IOR=0.1
COOKTORRANCE_LAMBERT_FACTOR=5
COOKTORRANCE_ROUGHNESS=0.5
DAMAGE_FLAT_SPOT_DEBUG=0
DAMAGE_FLAT_SPOT_FADE=0.1
DAMAGE_FLAT_SPOT_GAIN=10
DAMAGE_GRAIN_DEBUG=0
DAMAGE_GRAIN_GAIN=10
DAMAGE_GRAIN_MAX=0.8
DAMAGE_NORMALS_MULT=2
DAMAGE_OCCLUSION_MULT=0.2
DAMAGE_OFFSET_K=0
DAMAGE_REFL_MULT=0.8
DAMAGE_SPEC_EXP_MULT=0.2
DAMAGE_SPEC_MULT=0.6
DAMAGE_WIDTH_K=1.2
DIRT_ACCUMULATION=10000
DIRT_FADE=100
ENABLED=1
FLEX_MAX_SKEW_MULT=0.8
FLEX_MULT=1
FLEX_PROFILE_MULT=0.45
FLEX_SKEW_RANGE_MULT=3
FLEX_SKEW_SMOOTHING=0.1
FLEX_SQUASH_SMOOTHING=0.1
NOFX_DISTANCE_SWITCH=20
VISIBLE_IN_INTERIOR_CAM=0

[TYRES_FX_REAR]
COOKTORRANCE_FRESNEL_REFLECTANCE=0.2
COOKTORRANCE_IOR=0.1
COOKTORRANCE_LAMBERT_FACTOR=5
COOKTORRANCE_ROUGHNESS=0.5
DAMAGE_FLAT_SPOT_DEBUG=0
DAMAGE_FLAT_SPOT_FADE=0.1
DAMAGE_FLAT_SPOT_GAIN=10
DAMAGE_GRAIN_DEBUG=0
DAMAGE_GRAIN_GAIN=10
DAMAGE_GRAIN_MAX=0.8
DAMAGE_NORMALS_MULT=2
DAMAGE_OCCLUSION_MULT=0.2
DAMAGE_OFFSET_K=0
DAMAGE_REFL_MULT=0.8
DAMAGE_SPEC_EXP_MULT=0.2
DAMAGE_SPEC_MULT=0.6
DAMAGE_WIDTH_K=1.2
DIRT_ACCUMULATION=10000
DIRT_FADE=100
ENABLED=1
FLEX_MAX_SKEW_MULT=0.8
FLEX_MULT=1
FLEX_PROFILE_MULT=0.45
FLEX_SKEW_RANGE_MULT=3
FLEX_SKEW_SMOOTHING=0.1
FLEX_SQUASH_SMOOTHING=0.1
NOFX_DISTANCE_SWITCH=20
VISIBLE_IN_INTERIOR_CAM=0

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_tyre
PROP_... = ksAmbient, 0.06
PROP_... = ksDiffuse, 0.26
PROP_... = fresnelMaxLevel, 0.06

;---------------------///REAL MIRRORS///---------------------

[REAL_MIRROR_0]
ASPECT_MULT=0.55
FLIP=1
FOV=13
IS_MONITOR=0
MONITOR_SHADER_TYPE=1
ROTATION=0.02,0

[REAL_MIRROR_1]
ASPECT_MULT=1
FLIP=0
FOV=13
IS_MONITOR=0
MONITOR_SHADER_TYPE=1
ROTATION=-0.021,0

[REAL_MIRROR_2]
ASPECT_MULT=1
FLIP=1
FOV=13
IS_MONITOR=0
MONITOR_SHADER_TYPE=1
ROTATION=-0.02,0

;---------------------///Double Side///---------------------
[SHADER_REPLACEMENT_...]
MESHES = susp_color
CULL_MODE = DOUBLESIDED
