
[ANIMATION_...]
FILE=car_hood_trunk.ksanim
TIME= 1.5
BIND_TO_EXTRA_B=1

[ANIMATION_...]
FILE=car_door_R.ksanim
TIME= 1.5
BIND_TO_EXTRA_C=1

[WIPERS_TRACE_...]
SURFACE = misc_a.002,misc_a.003
WIPERS = w2,w3

[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials = carbon1,black.007,carbon1.002
ThicknessMult = 10
FilmIOR=2

[Material_Glass]
Materials = black.008
ThicknessMult = 10
FilmIOR=2

[Material_Glass]
Materials = carbon,interiodsds,grille2.001
ThicknessMult = 10
FilmIOR=2

[Material_Glass]
Materials = carpet
ThicknessMult = 1.0
FilmIOR=1

[Material_Glass]
Materials = black.005,grille2,
ThicknessMult = 99
FilmIOR=2

[INCLUDE]
INCLUDE=common/no_popup_lights.ini


[EMISSIVE_LIGHT_...]
NAME=stars
COLOR=8,0,0,5

[EMISSIVE_EXTRA_A_...]
NAME=door_dside_f.007,interior.007,misc_b.013,door_pside_f.007,m3_hood1,door_pside_f.012,door_dside_f.012
COLOR=9,0,0,5
LAG=0.8
FALLBACK_HEADLIGHTS_COLOR=9,0,0,5
LAG=0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_...]
NAME=
INPUT=EXTRA_A
FALLBACK_HEADLIGHTS_COLOR=4500,4000,4000
LAG=0.1
COLOR=4500,4000,4000

[INCLUDE: android_auto/config.ini]

[Display_AndroidAuto]
Meshes = monitor ; display mesh
Resolution = 640,320 ; texture resolution
Size =640,300    ; size of the screen area
Offset = 0,0         ; left top corner of screen area
Scale = 1.1             ; might need adjusting to get the scale right
RearCameraPosition = 0, 0.75, -2.7  ; position of rear view camera
aftermarketComponent = 1




[EXHAUST_FLAMES]
ANTILAG=1 ; turbo antilag, i havent tested this yet
ANTILAG_DELAY=0.0 ; how long after antilag trigger do flames start, in seconds
ANTILAG_INTENSITY=40 ; flame size
ANTILAG_INTERVAL_MAX=9000
ANTILAG_INTERVAL_MIN=2000
ANTILAG_TURBO_THRESHOLD=0.5
DAMAGE=0 ; engine damage? idk
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1 ; lifting off the throttle
DI3CHARGE_CHARGE_TIME=0.001 ; how long you have to press the throttle to "charge" the flames
DISCHARGE_DELAY=0.1 ; delay after throttle lift
DISCHARGE_DURATION=3.1 ; length of flame shooting, in seconds
DISCHARGE_PROBABILITY=1; chance of flame shoot on lift, 1 is guaranteed, 0 is never
DISCHARGE_INTENSITY=5; flame size
DISCHARGE_RPM_THRESHOLD_MAX=9000 ; self explanatory
DISCHARGE_RPM_THRESHOLD_MIN=2000 ; self explanatory
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=1 ; on upshift
FLAT_SHIFT_COOLDOWN=0 ; after upshift
FLAT_SHIFT_DURATION=5 ; length of flame shooting, in seconds
FLAT_SHIFT_GAS_THRESHOLD=80 ; how much gas needs to be pressed on upshift for flame, 100 is wide open
FLAT_SHIFT_INTENSITY=5 ; flame size
FLAT_SHIFT_PROBABILITY=1 ; chance of flame shoot on upshift
FLAT_SHIFT_RPM_THRESHOLD=8500
LIMITER=1 ; on hitting the limiter
LIMITER_DELAY=0 ; delay, in seconds
LIMITER_INTENSITY=5 ; flame size
LIMITER_RPM_THRESHOLD=2000 ; limiter flames will not shoot below this rpm



[INCLUDE: common/materials_carpaint.ini]


[Material_CarPaint_Chameleon]
CarPaintMaterial = carpaint

ChameleonColorA = #0010F9, 0.1  ; first alternative color and opacity
ChameleonColorB = #F92100, 0.23    ; second alternative color and opacity
ChameleonExponent = 0.5         ; how colors are scaling; increase to see more of second color
ChameleonCenter = 0.2          ; how colors are scaling; increase to see more of first color

[EMISSIVE_REVERSE_0]
NAME = reversinglight_l.001
COLOR = 10, 10, 10, 30     
LAG = 0.4                  
SIMULATE_HEATING = 0     
LOCATION = REAR    

[EMISSIVE_REVERSE_1]
NAME = reversinglight_r.001
COLOR = 10, 10, 10, 30     
LAG = 0.4                  
SIMULATE_HEATING = 0     
LOCATION = REAR    

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=turn_rc
COLOR=0, 4, 0,3
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=COCKPIT
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=turn_lc
COLOR=0, 4, 0,3
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=COCKPIT
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=turn_lf
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=FRONT
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=turn_lr
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=indicator_lf
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=LEFT
CAST_LIGHT=1


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=indicator_rf
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=FRONT
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=turn_rr
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=turn_rf
COLOR=50,50,0,0.9
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=RIGHT
CAST_LIGHT=1

;;;;;;;;; Warning Lights ;;;;;;;;;
[EMISSIVE_HANDBRAKE_0]
NAME=Warning_st_wheel
TOGGLE_VISIBILITY = 1
COLOR=10,-4,-4
LAG=0.2





[EMISSIVE_TRACTIONCONTROL_INACTION_0]
COLOR=10,6,-100
NAME=Warning_TC
TOGGLE_VISIBILITY = 1
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_0]
NAME=Warning_ABS001
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=15,-10,-10
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_1]
NAME=Warning_TC_OFF
TOGGLE_VISIBILITY = 1
COLOR=0,0,0
OFF_COLOR=10,4,0,2
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_2]
NAME=Warning_MDM
TOGGLE_VISIBILITY = 1
COLOR=1,1,1
OFF_COLOR=10,4,0,2
LAG=0.2

[EMISSIVE_...]
NAME=s,ab
TOGGLE_VISIBILITY = 1
COLOR=40,20,4,1
BIND_TO=SUSP_DAMAGE
THRESHOLD=10
LAG=0.2

[EMISSIVE_...]
NAME=Warning_Engine
TOGGLE_VISIBILITY = 1
COLOR=40,20,4,1
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 700
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2

[EMISSIVE_...]
NAME=Warning_Tires_press
TOGGLE_VISIBILITY = 1
COLOR=10,8,-4
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 35
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.2

[EMISSIVE_...]
NAME=Warning_FUEL
TOGGLE_VISIBILITY = 1
COLOR=40,20,4,1
INPUT=FUEL
INPUT_THRESHOLD = 10
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2

[EMISSIVE_HAZARD_0]
COLOR=40,4,4,1
NAME=object_mat_m3_g80_092
FALLBACK_HEADLIGHTS_COLOR=40,4,4,0.2
LAG=0.2

[EMISSIVE_ABS_0]
NAME=
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=5,4,-100
LAG=0.2

[EMISSIVE_ABS_INACTION_1]
COLOR=80,20,0
NAME=
TOGGLE_VISIBILITY = 1
LAG=0.0

[EMISSIVE_ABS_INACTION_2]
COLOR=80,20,0
NAME=object_mat_m3_g80_184
TOGGLE_VISIBILITY = 0
LAG=0.0

;;;;;;;;; Interior Lighting ;;;;;;;;;
[EMISSIVE_LIGHT_...] ; Instrument Cluster
NAME=intemissiveon,object_mat_m3_g80_036,object_mat_m3_g80_034
COLOR=1,1,1,2
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=1

[LIGHT_EXTRA_5]
BOUND_TO=head_lights
BIND_TO_HEADLIGHTS=1
COLOR=0.3,2,4,9
DIFFUSE_CONCENTRATION=0.88
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=5
FADE_SMOOTH=5
MIRROR=0
POSITION=0.284948,0.35,0.3
DIRECTION=0,0,1
RANGE=1
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=3
SPOT=120
SPOT_SHARPNESS=0.5

[LIGHT_EXTRA_6]
BOUND_TO=head_lights
BIND_TO_HEADLIGHTS=1
COLOR=0.3,2,4,9
DIFFUSE_CONCENTRATION=0.88
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=5
FADE_SMOOTH=5
MIRROR=0
POSITION=-0.284948,0.35,0.3
DIRECTION=0,0,1
RANGE=1
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=3
SPOT=120
SPOT_SHARPNESS=0.5


[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.0
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=0.4
INTERIOR_FAKE_SHADOW_FADE=0.5
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.1




