[HEADER]
SIZE_MULT=1                ; size's multipler of the total flame animation


; flash animation : TRIGGER is inverse cause textures start already visible
[PRESET_FLASH_0]
TRIGGER=2
OFFSET=0.0,0.0,0.00
SIZE=0.04
TYPE=0
RGB=255,90,0,0.01

[PRESET_FLASH_1]
TRIGGER=1
OFFSET=0.0,0.0,0.03
SIZE=0.04
TYPE=0
RGB=255,90,0,0.006

[PRESET_FLASH_2]
TRIGGER=0
OFFSET=0.0,0.0,0.06
SIZE=0.06
TYPE=1
RGB=255,90,10,0.01